80 Days, Heaven's Vault and the Sorcery! games were all created by Inkle using their own scripting language, called Ink. It's a powerful tool for creating game narrative using simple markup rather than code, and it's open source so it can be used by other developers.
One drawback thus far has been that there was no native integration with the Unreal engine. That has now changed thanks to a new open source plug-in created by The Chinese Room.
from Rock, Paper, Shotgun https://ift.tt/3ZCcfp8
via ifttt
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