Cor, it sure is good to be back in Commander Video’s running shoes again. I know Bit.Trip Runner and Choice Provisions’ assorted Bit.Trip rhythm games have been available on Steam for absolutely yonks (and still are, in fact), but my memories of these are all on the Nintendo Wii. That’s where I encountered most of the games firs - and I haven’t really been back since. I dabbled in Runner 2 on the Wii U, but positively bounced off the 3D-ness of Runner 3 when it came to PC, preferring instead the clean, simple lines of its stark pixel sprites.
It's with some surprise, then, that I’ve had such a good time with Bit.Trip ReRunner, the recently released fancied up version of the auto-running original that brings its rhythmic courses kicking and screaming into that third dimension. But it’s really more of a compilation game than anything else, packing in extra protein in the form of EP soundtracks and freshly-created course selections from all eight games in the series (mashing tunes from Beat, Core, Void, Fate, Flux into a Runner-style format), as well as lots of new tricks and abilities up its sleeve. But the crown jewel in ReRunner isn’t so much the joy of getting a fresh dose of OG Runner again, but seeing what its player base has already started making with its brilliant Runner Maker level editor. Yep, much like Super Mario Maker before it, Bit.Trip has opened itself up to the whims of would-be game making audience, and they are running with it (sorry).
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