Activision Blizzard rolled out Diablo 4's Season 2, also known as the Season of Blood, this week, together with an absolute deluge of quality-of-life improvements across console and PC. The publisher have also now launched the hitherto Battle.net-based PC version on Steam, and are trying to attract newcomers with a discount on Valve's platform and a free 10 hour trial this weekend (that's 19th-22nd October) for Xbox players.
Have the Season 2 updates - which you could summarise as "slay vampires to get vampire powers" and "spend less time and have more fun grinding/farming for loot and levels" - salvaged Blizzard's action-RPG from the ashes of Season 1? I've been trawling the reactions this morning, and while the new Diablo appears to be evolving in the right direction, the big picture is still of a game with just as many raters as haters.
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