There are many unsightly euphemisms for the various stages of game development. My favourite used to be "sunsetting", aka cancelling a live service game, aka "we dragged the servers outside and smashed them with bats, gangland style". But now there's a new front-runner, "simmering". You know what's simmering? Quantic Dream's Star Wars: Eclipse, that's what. "Can I say it still exists? Because it exists," the developer's Lisa Pendse has revealed in a new interview from this year's Tokyo Game Show. "It's just not ready. It's simmering." Hmm.
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