Not to paint them as particularly fierce open-world rivals, but jumping into Saints Row after a week spent with Marvel’s Spider-Man Remastered felt like being hurled backward in time. While Deep Silver Volition’s “what if millennials, but crime” reboot is colourful and often quite pretty, you can tell it’s not nearly as interested in cutting edge visuals or contemporary PC tech trappings as the Spidey remaster is. Ray tracing? Yes but only for ambient occlusion. Upscaling? Never heard of it, officer.
The upside - besides Santo Ileso being a generally nice place to visit, as Alice Bee found in her Saints Row review - is that it's playable on low-end and luxury hardware alike. And, to its credit, there's a healthy list of customisable graphics options too. I’ve therefore embraced the past, and spent hours in testing to find out how you can tweak Saints Row’s settings for the best possible performance.
from Rock, Paper, Shotgun https://ift.tt/E4JQSLT
via ifttt
Keine Kommentare:
Kommentar veröffentlichen