Freitag, 31. Oktober 2025

The hardest part of making Arc Raiders was creating a "meaningful" item meta so that your loot doesn't just feel like "cash"

A question I often ask game developers when I've run out of real questions is: what was the hardest part of making your game? Which is a terrible line of inquiry, because it's like asking somebody with their foot in a hornet's nest which individual hornet they dislike the most. As Arc Raiders executive producer Aleksander Grøndal told me in a chat last week, "I can probably sit here and talk to you about all the problems we've had for hours on end, but yeah, game development is always tricky. That's what I can say. There's nothing that comes for free - everything is a constant struggle."

Still, the question often gets an interesting response, because as readers of Alex Wiltshire's old The Mechanic series will know, big problems may necessitate inventive solutions. So, what has been the hardest part of making Arc Raiders? Perfecting the slides? Avoiding mandatory player progression resets from season to season? Dealing with reports about the game's generative AI usage? According to Grøndal, it was trying to create an economy of loot and crafting materials - ranging from all-purpose Mechanical Components to rare or uncommon ingredients for specific guns, sometimes found in special field depots - that isn't too "punishing" and which doesn't just feel like accumulating "cash value".

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Paradox apologise for Vampire: The Masquerade - Bloodlines 2's new Halloween gear initially only being a treat for fresh saves

Existing PC vampires of Seattle, you should now have access to the expanded wardrobe Vampire: The Masquerade - Bloodlines 2 devs Paradox and The Chinese Room have rolled out for Halloween. The free update's fresh hairstyles, makeup styles, and eye colours were only on offer to folks who started fresh saves initially, something that it turns out wasn't intentional.

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Donnerstag, 30. Oktober 2025

VVVVVV and Super Hexagon's Terry Cavanagh is back with a joyfully cracked platformer about eggs

Once upon a time, the great graven cave troll Terry Cavanagh rose from his slumbers, scratched the opals from his beard of woven copper, and said to himself: "Today I will make a 3D egg platform game in which a 3D egg goes platforming, like my hit game VVVVVV, but 3D and with eggs." And because there was no-one around to say "WTF, Terry" or "perhaps you are just hungry" or "Mr Cavanagh, the egg's paucity of external appendages and senses wholly disallow it as a means of self-directed locomotion", that is exactly what he did.

We are all the richer for it, because Egg (subtitle "why not be an egg") is eggcellent. It's also free and playable right now in a browser on Itch.io.

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Mittwoch, 29. Oktober 2025

The Florist sounds like a lovely, cosy game right up until its a survival horror about killer plants

Right, what do we have here, a new game called The Florist, 'ey? About a woman delivering a beautiful flower arrangement to a lakeside town? Well, surely this is one of those wholesome, cosy games I've been hearing about! Nope! It is, in fact, a survival horror, and not the kind that's trying to trick you like I just made a less than half-arsed attempt at.

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Arc Raiders doesn't AI-generate guns from Youtube videos, Embark clarifies: "that's a research project, and not something that we're using in the game now"

Let's get the hot potato out of the way without preamble: Embark's extraction shooter Arc Raiders doesn't include any gun models generated from Youtube videos, executive producer Aleksander Grøndal has told RPS in an interview about the game's usage of generative AI and machine learning technologies.

This clarification follows the partial online publication of an Edge magazine interview in which Embark CEO Patrick Söderlund made various claims for the studio's in-house tech, including the suggestion that the developers "can take a video from YouTube, feed it through our tools and pipelines, and [produce] a 3D model of the weapon you had in that video." According to Grøndal, this particular technology is not actually used in Arc Raiders. "That's a research project, and that's not something that we're using in the game now," he told me over a video call this Monday, following a sprawling and generally enjoyable hands-on.

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Life is Strange and Lost Records devs Don't Nod are working on a new Netflix-backed narrative game

Life is Strange developers Don't Nod have revealed that they're working on a new narrative game based around a "major IP" in partnership with Netflix. The game'll be developed at Don't Nod's Montreal studio, with the chilling-based streaming service set to publish it.

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New World won't be getting any more new additions following mass layoffs at Amazon

New World has seen its last content update, with Amazon Games confirming their development of the MMO is winding down. The game's servers will be staying online in the short term. This news follows mass layoffs at Amazon, with over 14,000 roles reportedly being affected across the company and the gaming division seeing "significant" cuts.

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The Outer Worlds 2 pre-launch hotfix makes you less likely to fall through the world or have to fight a closet

The Outer Worlds 2 arrives in full today, October 29th. Ahead of the gates to Arcadia finally being flung open to those who didn't fancy paying extra for early access, Obsidian have taken a stab at fixing some key issues and pesky bugs which've reared their heads so far. Good news, unless your roleplaying was set to be contingent upon being swallowed up by the ground or having to try and beat up an angry cupboard at some point in the space adventure.

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Dienstag, 28. Oktober 2025

US immigration enforcers use Halo art to promote mass detention, while the White House and Gamestop swap Master Trump memes

The USA's Immigration Customs Enforcement service, aka ICE, have started using imagery of Microsoft's sci-fi shooter Halo for recruitment posts on social media, even as Gamestop and the US administration indulge in some bantz characterising Donald Trump as Master Chief, and even as Microsoft attempt to flog a new Halo game.

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Hollow Knight: Silksong devs Team Cherry try drafting in fans to sort translation woes with patch 4 beta update

Twice now Hollow Knight: Silksong devs Team Cherry have put out a Simplified Chinese translation of the Metroidvania, only for Chinese players to point out some stuff it does weirdly. Well, in their third crack at providing said translation, Team Cherry look to have gone the tried and trusted route, introducing a fan-made one people already like with the latest update to patch 4's ongoing Steam beta.

As a quick recap, the Simplified Chinese translation Silksong offered at launch was flagged as being a bit Shakespearey, leading to mixed reviews of the game in the region. Team Cherry were quick to introduce a second translation in an attempt to rectify the issue, but that one ended up earning thumbs downs from players due to how it translated some place and character names.

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Bully Online sees modders have another go at schoolyard multiplayer mayhem, arrives in paid early access this year

Bully, Rockstar's classic boarding school Bart Simpson simulator, is about to have another massive multiplayer mod fired at it from a slingshot. The mod's dubbed Bully Online, stands atop the battered blazer of a previous attempt to let a bunch of folks play Bully together, and is set to arrive in paid early access this December.

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Civilization 7 will bring back the ability to play as one civ for the whole game, bypassing the divisive Age system

After much wrangling with players over Civilization 7’s Age system, which sees you taking charge of different civilizations as you progress from Antiquity into the Modern era, Firaxis are bringing back the option to play as one culture all the way to the endgame. They’re now playtesting the feature internally, and want players to help by way of a new community testing initiative, the Firaxis Feature Workshop.

Firaxis have also shared a few snippets from Civilization 7’s update 1.3.0, due in the week of November 3rd alongside the Tides of Power DLC, which will be free to existing owners of the troubled 4X strategy game over the Xmas holidays. Update 1.3.0 is all about nautical doings and conspirings, with new naval units and buildings, the addition of ranged combat to ocean warfare, and some delightfully soggy terrain features.

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Montag, 27. Oktober 2025

Nearly half the 1.48 million Stop Destroying Videogames signatures have been okayed, as campaigners seek "expert" backing

Almost half of the 1,448,270 signatures amassed by the Stop Destroying Videogames EU citizens' initiative have now been verified, according to the campaigners' latest update. Meanwhile, the group are working to "secure expert backing" which doesn't rely on "expensive consulting firms" for their effort to push EU lawmakers to look into the issue of publishers rendering online games unplayable when servers are switched off.

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Bluepoint's cancelled God Of War game revealed by alleged leaked screenshots

Screenshots for Bluepoint's cancelled live service God Of War game appear to have slipped through the titan fingers of publishers Sony. Assuming they aren't a dream woven by Morpheus (via his earthly emissaries at MP1st), they reveal a few work-in-progress environments from the abandoned project, which Sony reportedly cancelled earlier this year alongside a new game from Days Gone devs Sony Bend.

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Sonntag, 26. Oktober 2025

The Sunday Papers

Sundays are for rediscovering the joy of bouncing a tennis ball off your bedroom wall. When's the last time you bounced a ball? I recommend it. Sometimes I play a game with myself where I say "if I bounce and catch this ball 10 times in a row, I will win a million pounds". Then I get to five and hit myself in the face. Every time. If you are able to accomplish this seemingly impossible feat, please let me know your secret after reading the below collection of interesting articles and fiction.

Somewhere south of Paris, a bunch of carpenters, painters, blacksmiths, basket weavers, historians, and archaeologists have spent almost 30 years building a castle, the way people built castles in Olden Times. Ben O'Donnell has written it all up for Archaeology Magazine, with some sexy fortification photography. I know there are medieval masonry nerds in the RPS readership. Get in there and set 'em straight. I'm sure you could have had that castle up in six months, with enough cash left over to declare war on Belgium.

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Samstag, 25. Oktober 2025

Break open a dead MMO and find what goofs and horrors await in Gorgon's Garden

MMOs are a strange facilitation of games because they are, ostensibly, dead on arrival. Not dead in the sense of "lol dead game," that exact comment you see littered in the comments of articles, videos etc. about literally any online game, no matter how popular it is. Dead in the sense that it will die, as all things do, because one day the servers will go down and there will be no (legal) way to play it anymore. I put the legal in brackets there because there are many a fan effort that allow you to play a range of "officially" dead MMOs, but what would a game about a Frankensteinian revival of such a thing look like? Probably, Gorgon's Garden.

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Old School RuneScape is getting its first new skill since it launched, and so the XP grind begins anew

A thing I find a lot of joy in is the fact that despite there's technically a new, shinier, perhaps by some people's standards better version of it, Old School RuneScape is still kicking around. Before the Old School was tagged on the front end of it, RuneScape was an MMO I put many hours into (and found little success in) as a youth with too much free time, so the fact practically two decades later it's introducing a brand new skill into the game simultaneously impresses me and strikes existential fear into my heart because of how old this game actually is.

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After EA's buyout and creator exodus, The Sims team wants you to know their "values and commitment remain the same"

Last month, something a bit surprising, and perhaps concerning, took place in the games industry: a deal was made which saw that a mixture of Saudi Arabia's Public Investment Fund, equity firm Silver Lake, and Donald Trump's son-in-law Jared Kushner's Affinity Partners had privately acquired EA. There's a whole host of reasons why this is worrisome, but one reason in particular is the way that it might affect The Sims.

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What are we all playing this weekend?

I'm fresh back from my holiday with the family, and I miss my cats already. My partner and I will therefore be beelining to the local cat cafe, and spending hours there meowing at some very unimpressed-looking furry faces. But first, I'd very dearly love to know what everyone else will be getting up to this weekend. Here's what we'll be clicking on!

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Freitag, 24. Oktober 2025

Hades 2 post-launch patch 1 revamps Melinoë's "true ending", and is out now in Steam preview form

Hades 2's true ending didn't feel totally slam dunk satisfying to me in its 1.0 release form, and developers Supergiant Games seem to have agreed with those sorts of assessments. Hence, in the roguelike's first proper post-launch patch they've just put out as a Steam preview, some "true ending enhancements" being rolled out like a boon from a sassy god.

Shameless plug alert, if you want to read my full thoughts on that 1.0 version, you can read this here review. The short version is that it's good.

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Donnerstag, 23. Oktober 2025

Bojack-style band management sim Rockbeasts gets a fresh trailer which asks existential questions I was afraid to

Looking back on it, when I played a preview build of zoological band management game Rockbeasts earlier this year, I think I went along with it a bit too easily. I didn't question why people were now animals, how those animals had acquired the opposable thumbs necessary to play Black Sabbath riffs, or whether the bulldog version of Simon Cowell I signed up with at the end might have any ulterior motives.

Luckily, the clearly Bojack Horseman-inspired game about trying to get some musicians you've dubbed Pearl Spam to their gig on time, so they can jam out in their silly hats, has a gotten a fresh trailer at today's Galaxies showcase that asks some of those questions for me.

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Helldivers 2's huge Into the Unjust: 4.1.0 update fires out over 200 bug fixes, plus some weapon balancing

Big Helldivers 2 patch alert. Seriously, it's massive. Dubbed the Unjust: 4.1.0 update, this behemoth boasts of having attempted to murder more than 200 bugs, alongside delivering some performance optimisation and gun balancing tweaks.

A healthy suite of changes indeed, and one that looks worth the bit of extra wait, assuming it does what it says on the tin.

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Vampire: The Masquerade - Bloodlines 2 devs provide workarounds for "high priority" bugs, including Seattle's populace disappearing

Paradox have outlined some workarounds for a number of "high priority" issues which have been draining folks' ability to get sucked into Vampire: The Masquerade - Bloodlines 2 now the gates to Seattle are open. Proper fixes for these and other known issues are also in the works, as is planning for post-release additions.

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Mittwoch, 22. Oktober 2025

RV There Yet? is a dad-core co-op game about doing a very bad job driving home from your campervan vacation

It's really quite interesting how, in a time where big budget live service games are doing anything they can to get you to continue playing (and importantly spend money on) them, the sort of spiritual opposite of this to rise out of this are games where you just hang out with a few buds doing silly nonsense that don't cost very much. Lethal Company, Peak, you know the kinds of games I mean, and yesterday a new one I quite like the look of arrived: RV There Yet?

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Stellar Reach is a thoughtful "real-scale" space 4X strategy game from a former Creative Assembly developer

Once upon a time, Stellar Reach developer James Miller wanted the stars to move about over the course of 4X strategy game campaigns that might stretch for hundreds of years. In reality, stars are in continual motion: our Sun, for example, orbits the centre of the Milky Way galaxy, which means that right now, you and I are technically travelling at hundreds of thousands of miles an hour in the rough direction of Vega, 25 lightyears away. Eek!

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Steam is getting a new eight-week, daily refreshed calendar for recommendations and wishlisted games

Steam is getting a new eight-week calendar feature for both games you've wishlisted and recommended games based on your previous playtime. No longer will you have to source recommendations by reading tea leaves, or visualise your wishlist by labelling different-shaped food in your fridge. Now, you'll get a proper, personalised Monday-to-Friday chart that refreshes every day.

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Dienstag, 21. Oktober 2025

$1,000 for a ROG Xbox Ally X? Oh yeah, that was Asus' idea, says Microsoft exec

Fingers have been pointed regarding the ROG Xbox Ally X's beefy £800 / $1000 price tag. Xbox, whose name is on the handheld, have pointed to collaborators Asus as having spearheaded that decision, with president Sarah Bond saying that it came down to the hardware company's assessment of what'd be acceptable to charge.

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Hold your horses, 13th century Mongolian courier sim The Legend of Khiimori's early access release is delayed

Time to phone Genghis Khan. Tell him the news. There's gonna be a bit more waiting before you can become 13th century Mongolia's a truest Yam courier rider/horse befriender. Following its latest Steam Next Fest demo, The Legend of Khiimori's early access release has been pushed back to March next year.

I know, throw down your spurs like they're Yosemite Sam's hat. There's neigh way developers Aesir Interactive and NightinGames have done this to you. Well, they have, but they say they've got the game's best interests at heart.

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Montag, 20. Oktober 2025

One of the few Nintendo DS horror games is making its seasonally approrpiate debut on PC later this month

The Nintendo Dual Screen! Or Nintendo DS, as it was actually known. There's a console that has practically no relevance to this site, except for right now, because of a game called Dementium: The Ward. For those that haven't heard of it, this is one of the incredibly few horror games available on the handheld console, nowadays a bit of a cult classic because who on earth thought it would be a good idea to do that. It was also pitched as a Silent Hill game, a point we'll come back to because the big thing here is that it's making its way to Steam later this month.

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In Among Us-style romp Frankenstein's Monster, four Frankensteins fight over body parts for their creations

My understanding of 19th century medicine is roughly equivalent to my ability to describe the smell of the clouds on Jupiter. It's essentially 21st century medicine but minus painkillers and handsoap, right? All the surgeons looked like Clive Owen and were addicted to bath salts. Still, I do recall reading that there was a lot of competition for access to corpses.

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Sonntag, 19. Oktober 2025

The Sunday Papers

Sundays are for landing on a mysterious planet. At first, the surface seems barren, a dusty sheet of paper stretching towards the grey horizon. Does anything live here? Could anything live here? Is there anything here which can inform how I'm supposed to feel about it all? The emptiness is a feeling, but one can only deploy the world bleak so many times before starting to read it as ble-ack just to try and avoid dying of boredom. Then, the ground around you opens up. A great dark space into which you slide. Everything goes cold, dark, and wet. Suddenly, you're back among the stars in a flurry of movement. Adrian Edmondson's planet-sized head stares at you, licking its lips to get rid of leftover spittle. Well, there's two of you in the bleakness now.

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Samstag, 18. Oktober 2025

Even more Blizzard workers have voted to unionise, this time around 100 devs who work on Hearthstone

It's a busy week for union organisers at Activision Blizzard. Yesterday, in conjunction with the Communications Workers of America (CWA), a group of over 100 developers that work on Hearthstone and the mobile only strategy game Warcraft Rumble voted "strongly in favor of wall-to-wall union representation." This comes after around 400 Blizzard platform and technology workers voted to unionise, also with the CWA.

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FIFA finds its way back to video games through a "multi-year partnership" with Football Manager

It's been a while since we've last seen anything FIFA in the world of video games, namely because EA took a gamble on saying goodbye to the sports association's official licence back in 2022. Whether that has paid off, literally, is neither here nor there right now though, as FIFA announced this week that it has signed a "multi-year partnership" with Football Manager, once again bringing its recognisable (if potentially tainted) name back to video games.

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Cult of the Lamb buys into the cult of farming sims with a new trailer for its next expansion Woolhaven

Cult of the Lamb is honestly not a game I expected to still be going for as long as and as strongly as it has. It came out in 2022! That was practically a decade ago, at least in games industry years, and yet here is developer Massive Monster showing off the roguelike's next big expansion, Woolhaven. There's no release date other than an early 2026 release window, but a new trailer did at least show off all of that farming you'll get to do. Or, I guess get your cult to do.

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What are we all playing this weekend?

See ya, suckers – I’m off to India for a week, and am only writing this introductory paragraph because Ollie stole my 'taking holiday' idea while I was distracted by a bird. Specifically, I’ll be in Dharamshala, the mountain town where the Dalai Lama lives. Maybe I’ll get to ask him what he thinks of my Steam Deck.

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Freitag, 17. Oktober 2025

The Crew 2's offline mode is live, so you don't have to worry as much about Ubisoft ramming it off the road

The Crew 2's offline mode is now live, ensuring that the racer "remains accessible for years to come". Well, assuming you're not bothered about playing online, which would still be deep-sixed if Ubisoft opted to shut down the game's servers, as they did with its predecessor. Odds are that won't happen at least in the immediate future, due to the player feedback the publishers have credited as the impetus behind this addition.

That acknowledgement very much looks to be a way of nodding to the Stop Killing Games campaign, who rose to prominence following Ubisoft's shutdown of the first Crew's servers - thereby rendering it totally unplayable - without naming them directly.

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Let the Right Ones in and sell them eldritch chips in Hellmart, a jobbing horror game with far too much smiling

There is a woman trying to get into my supermarket. She's banging on the sliding door glass, an urgent silhouette against swirling fog and darkness. My manager told me it's not safe outside at night, but the woman doesn't seem afraid, for all her banging. She is smiling. Not a nice smile. A Skibidi smile, all teeth and gums and painfully stretched skin.

I do not think I should let the woman in, but she explains to me in text dialogue that I have it all backwards. She's not outside the store. I am. So really, if I let her in I'm only letting myself in. I do not find this gnomic insight reassuring. I tell her to clear off. She doesn't press her case, but comments before drifting away that there might be consequences later. I silently observe that I would rather have consequences later than consequences right now.

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Donnerstag, 16. Oktober 2025

Crisol is a baroque Spanish horror shooter with blood bullets that sometimes feels too wooden for comfort

In Crisol: Theater of Idols, you fire bullets of your own blood at frenzied wooden puppets while exploring an island saturated with unpleasant Spanish folklore. As elevator pitches go, I like the immediacy of this one's trade-offs. Blood? But I need that stuff inside my body to convey oxygen and vital nutrients to my trigger fingers. Surely there are other fluids I can fill the bullets with. I get that it would prompt the less sexy kind of revulsion, but Norman Reedus did get away with lobbing cannisters of piss and dribble in Death Stranding.

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Hollow Knight: Silksong patch 4 is live in Steam beta, and problems persist with its new Simplified Chinese translation

Around the time of Hollow Knight: Silksong's release, the Metroidvania's Simplified Chinese translation was flagged as being a bit stilted, with Team Cherry quickly promising to rectify the "quality issues". They've aimed to take the first step in doing just that with the game's fourth patch, which is now live in Steam beta with a fresh translation, but early impressions from players are largely negative.

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Mittwoch, 15. Oktober 2025

Battlefield 6 gets a hotfix targeting bugged hit damage and EA are busy inspecting bouncy ladders

Misbehaving bullets, your hour of reckoning is nigh. A Battlefield 6 hotfix has been deployed with the goal of stopping you from refusing to register hit damage when you embed yourselves in virtual flesh. Bouncy ladders, your time will likely come soon, as EA's Battlefield Studios are busy trying to work out the arcane secrets of your rubbery rungs.

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The earliest major inspiration for Shadow Of The Colossus was... Battlefield 1942: "I felt immense potential in the experience"

I can't remember much about Battlefield 1942, two decades on, but I'm pretty sure I never thought "by golly, what if this + enormous sad stone monsters" while storming the beaches of Wake Island. It's one of many things that separate me from Fumito Ueda, director of melancholy PS2 titan-feller Shadow Of The Colossus, first released in 2005. In a new interview, he and other staff at Team Ico and Sony explore the game's development from start to finish, including some early dabblings with multiplayer.

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Dienstag, 14. Oktober 2025

Helldivers 2 director confirms Arrowhead are biting the addition delay bullet while working on performance fixes

Despite having initially indicated they'd prefer not to do so if it could be avoided, Helldivers 2 developers Arrowhead have now confirmed that they're holding off adding new stuff to the shooter while they focus in on improving its performance.

It's for the best, as issues with stability and bugs overshadowed the verdict players had on Helldivers 2's last big update, Into the Unjust. Not all of the concerns raised by players recently were new as of that update, see the game's long-beefy PC file size, but the result's been a backlog Arrowhead would have struggled to avoid confronting.

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New Witcher 3 mod adds an in-depth standalone monster hunting mode set in a fresh region the size of Toussaint

Sometimes the simple life is the one I crave when I fire up The Witcher 3. Go away, warring rulers, meddling mages, and otherworldly elven harbingers of the apocalypse, let me concentrate on being medieval pest control. A modder's seemingly heard my protestations, having just released a standalone monster hunting mode for the game, which comes with an optional extraction shootery twist if you fancy an extra challenge.

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Pathologic 3's full release is set for early 2026, and there's a fresh Steam Next Fest demo to examine

Shortly after you finish celebrating the arrival of next year, a plague will rock up. Well, the full version of Pathologic 3, a game in which you play a doctor tasked with saving a town from a mysterious contagion will rock up. I'm sure that if you turn off all of the lights and pay someone to sit in the next room coughing every two minutes, the difference'll be negligible.

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Montag, 13. Oktober 2025

No, commuters of Bus Bound's Steam Next Fest demo, I will not stop publicly transporting you to the scene of accidents

The bumper sticker plastered to the rear of the pickup in front of me reads 'please let me merge before I start crying'. Behind me, an angry mob are starting to sharpen their pitchforks and light their torches. The next stop beckons, and I'm not going to make it on time. There's nothing I can do. For I am Bus Bound in this Steam Next Fest demo, and that bus is too large to slice through gridlock like a hooligan.

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Everwild screenshots leak after Microsoft cancellation, and you'd seemingly have been a walking garden centre

Rare's Everwild was one of a number of games Microsoft tossed in the bin as part of wider layoffs earlier this year. It was disappointing, if not a huge surprise given how protracted Everwild's development had been up until its demise, with lots of questions remaining as to what the mysterious ramble through nature would be like to play.

Now, some leaked screenshots might offer a bit more of an idea as to some of the stuff you'd have been able to get up to in between patting various creatures and swinging a staff around.

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Borderlands 4's first bounty pack DLC releases next month, followed by a free mutant tree fight

Someone ring up Slayer, because it's going to raining blood in Borderlands 4 soon. That being the natural way to precede the arrival of the shooter's first paid DLC bounty pack next month and a free December update that'll bring a weird tree fight to the endgame.

All of this stuff will lay a pre-Christmas foundation for the arrival of a fresh vault hunter early next year. That hunter, whom Gearbox showed off a little while ago out of contept for chronological reveals, is Randy Pitchford's magic cowboy spirit animal.

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Sonntag, 12. Oktober 2025

The Sunday Papers

Sundays are for getting your 10,000 steps in, apparently. I bring this up specifically because I’ve been crap at exercising recently and I need you, RPS readers, to shame me into doing it more, much as you did when I admitted on the podcast to rarely using sunscreen. I’m counting on you, everyone.

In exchange, here are some good writings, mostly about games, from the past week or so.

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Samstag, 11. Oktober 2025

What are we all playing this weekend?

Someone's managed to force their way through the doors of the RPS Treehouse, and like a cat that knows it belongs wherever it pleases, he's settled himself in the corner he's deemed comfiest, and refuses to budge. Ah well, might as well mic him up and ask him what he's playing this weekend.

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Freitag, 10. Oktober 2025

Ex-Zenimax devs say their Sackbird was drawn by a human, but bits of their website are AI-generated

Earlier this week, a group of former ZeniMax developers revealed that they'd formed a new worker-owned studio in the aftermath of Microsoft's mass layoffs. It's called Sackbird Studios, and the logo's a bird with a sack. Following accusations that this bird looked like it could be AI-generated, the studio have responded that it isn't, but some of the images on their website were.

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