Mittwoch, 13. Januar 2021

There and back again: why RPGs matter more than ever

Mass Effect 3's real Shepard.A shameful moment in a Disco Elysium screenshot.The party in Pillars of Eternity 2 encounter a large dragon-like monster in a snowy townThe player character in Fallout: New Vegas in a gunfight with two wasteland robots

In a 2019 interview with Retronauts, inXile Entertainment founder Brian Fargo recalled what Interplay hoped to accomplish in Tales Of The Unknown: Part 1, the seminal RPG more commonly referred to by its subtitle: The Bard’s Tale.

“We were trying to set a mood and build a sense of being there… that there was a world… in our own primitive way,” Fargo said. “You started off in a bar; you got to walk around outside, you had to go down to the dungeons, so you felt like you were living in a world; you weren’t just thrust into a wireframe dungeon and that was it.”

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