Donnerstag, 27. Juni 2019

I spoke to a Midnight Ghost Hunt developer and now really want to be a fridge

“I… I wonder who the bad guys are in this game.” That’s Samuel Malone, game director at Vaulted Sky Games, now deep in thought about the moral message behind his upcoming 4v4 prop hunt ’em up Midnight Ghost Hunt. It’s about ghosts who have to hide from their would-be-busters, possessing household furniture in an attempt to survive till midnight. I’ve just asked him if the ghosts have actually done anything wrong, and he is equivocating.

(more…)



from Rock, Paper, Shotgun https://ift.tt/2X2CDYg
via ifttt

Keine Kommentare:

Kommentar veröffentlichen