Mittwoch, 9. August 2023

The one time I didn't pick everyone's pockets in Baldur's Gate 3 really came back to bite me

I'm still stupidly early on in my Baldur's Gate 3 journey - I did, after all, spend several hours replaying the start to see how different origin characters worked - but last night I had my first real run-in up at the chapel near where you crash land in the big nautiloid. I'd played this bit before in early access, so I knew to fireball the tiny bit of rope to drop the big stone down into the floor and take out the rest of the bandits hanging about up there pretty sharpish. But before I went down beneath the chapel (there were a lot of other nasty bandits down there last time I checked), I had a little extra nose around the outside, eventually discovering a locked hatch down a nearby cliff path that took me to the brilliantly named Dank Crypt.

Sensing not all was well down here, I went into hiding mode and gingerly crept around the place, looting the handful of corpses lying about of their gold and spell scrolls, but leaving their weapons. You see, I have a terrible habit in RPGs of stuffing my pockets with absolutely everything I can find. In Bioshock, I will scavenge everything out of every bin like some feral raccoon; in Skyrim, I had to enable a cheat code for infinite storage one time because I was so overencumbered (and couldn't bear to part with everything I'd picked up over the course of the quest) that I actually couldn't move. And in my early hours of Baldur's Gate 3, I started doing exactly the same thing, looting everyone's swords, daggers and crossbows up on the Nautiloid. Not to much effect, mind. Nothing was really that much better than what I already had. So I resolved to do better and resist temptation. And what a dumb idea that turned out to be...

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