In an industry known for grinding workers to dust even when not subjecting them with to insutitional discrimination, good news is always welcome. Armor Games, a browser gaming titan of yore and more recently a conventional PC publisher too, have announced they're switching permanently to a four-day working week of 32 hours. They join a small but growing group of companies in switching, most notably Eidos Montreal who announced last year that they were going to four-day workweeks. Alright, who's next?
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