1990's ActRaiser is special. Most video games released in the late '80s tasked you with saving a princess from a dragon. ActRaiser says, “Hey, would you mind playing God with the people living on the demon-scarred land you just liberated? They're really squishy and helpless. Thanks, you’re a peach."
The game's developer, Quintet, was pretty special, too. Once a branch of Enix before the latter joined with Squaresoft in 2003, Quintet was behind a lot of SNES-era RPGs that are still fondly remembered today, such Illusion of Gaia and Terranigma. They’re all solid adventures that share a canon, albeit vaguely, and tackle some pretty heavy subject matter, including colonialism, poverty, and the slave trade. Alas, Quintet disbanded when Square Enix was born, and most of its team scattered to the winds. There’s been a Q-shaped hole in my heart ever since, so I hope I can be excused for yelling like a madwoman when ActRaiser Renaissance made a surprise debut at the September 2021 Nintendo Direct presentation.
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