Montag, 27. April 2020

Wot I Think: Cloudpunk

Cloudpunk could have been a lot of things, many of them disappointing. It could have taken itself far too seriously. It could have been far too lightweight or by-the-numbers. It could have been a miserably realistic sisyphean chore. If I wanted to be cruel, I’d say it could have been a lot more than it is, too. But that’s not because I think it’s not good enough. It’s because Cloudpunk is such an enjoyable place to visit that the idea of more of it is very tempting.

The city is the star. Again, that’s not to criticise the characters or story. You play as Rania, a young woman who’s just arrived in Nivalis, the one megacity in a far, far future, to work as a delivery driver for an illicit organisation called Cloudpunk. You’ll drive your flying car around the city, taking orders remotely from a man referred to as Control. It’s really as simple as driving from A to B for the most part. You’ll park your cab and head off on foot to collect each package, then head back, and fly off to your destination. (more…)



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