Just 45 minutes of Outpost was enough to make me angry seven times about seven different things that the game does wrong. That’s roughly one wrong thing every six and a half minutes. I’m sure you’ll agree that’s pretty impressive.
It’s a shame, because reading up on Outpost before I started playing, I found about one promising thing every six and a half seconds. A cute little free-to-play top-down survival game, with pared-back resource gathering and tower defence elements, set in a pretty low-poly procedural world filled with angry nocturnal chickens? There’s not a single word of this that doesn’t appeal to me. So where does it all fall apart?
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