Ahead of its launch on June 5th, I’ve been able to see the Command & Conquer Remastered Collection in action, and it certainly looks the part. The quarter-century-old RTS, as well as comrade Red Alert and their squad of three expansion packs, have been sent over the top of their pixellated trench, and into the high-res carnage of no-man’s-land. Malaysian art house Lemon Sky Studios have armed them with visual assets suitable for the rigours of combat in 4k resolution, and they’re entering the fray to a remade soundtrack by original series composer Frank Klepacki. Their FMV cutscene artillery has been digitally embiggened through a combination of digital archaeology and machine sorcery, while their archaic multiplayer setup (I guess it can be a metaphorical tank), has been scrapped in favour of a much more robust new system.
I’ve no doubt that fans of these two grizzled soldiers will be delighted that they’ve been commanded back onto the battlefield of PC games. But as faithful as their rearming has been, they’re still working to a set of mechanics that are old enough to join the army themselves. The question, and the reason for this whole tortured allegory, remains: will these very old games have what it takes to conquer new hearts? (more…)
from Rock, Paper, Shotgun https://ift.tt/2YaezXD
via ifttt
Keine Kommentare:
Kommentar veröffentlichen