First announced last year, Endless Dungeon is a top-down, tactical roguelite hero-shooter set in Amplitude's Endless universe - yer Endless Legend and Endless Space types. Lots of things with no end, basically. It's also a sort of sequel to Dungeon Of The Endless, a turn-based game from 2004 that laid a lot of the groundwork for Endless Dungeon's core loop of dungeon runs and wave survival. I got to sample one of its earliest levels with three different heroes in a recent hour long preview session, but came away with mixed feelings. If you can get a foothold in a run it's fantastic, but getting that foothold can be frustrating in its current state.
from Rock, Paper, Shotgun https://ift.tt/iw2CFaE
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