Donnerstag, 18. November 2021

The Rally Point: What do we want from a modern RTS?

It's been a few weeks since I came down on the side of basically liking Age Of Empires 4. Lukewarm praise, perhaps, but it seems to be doing well, and that makes me glad. We've needed an RTS revival for ages, right? And this one is good, if a bit safe.

For the last few weeks I've been puzzling over the lingering feeling that it could have been more ambitious. Why do I think it could have pushed the trireme out further? Is it possible to make a modern RTS that captures the best of the classics without simply rehashing them? Has it even been done already and gone unrecognised?

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