I've always found it hard to get excited about the Men Of War series. This is admittedly partly down to the name. Short of outright calling your game "War", Men Of War is about as generic a title as you can get for a video game. And I think this was at least partly reflective of the games behind it. Men Of War has generally delivered dependable real-time tactics games, but the series has never excited me in the way that, say, Relic's Company Of Heroes does.
So it's a promising sign that, at the end of Best Way's demonstration of the just-announced Men Of War II, I came away keen to play it. Not only does it look slicker and more user friendly than earlier games (without compromising on the depth that appeals to the series' core fanbase) there are a couple of ideas it’s playing with that lodged themselves in my mind like chunks of grenade shrapnel.
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