Mittwoch, 24. Juni 2015

Batchat: On Arkham Kerniggut’s Strengths/Failings So Far

We didn’t have Batcode for Batman: Arkham Kerniggut [official site] until yesterday (perhaps because of issues with the PC version), so Adam’s full verdict is a little way off yet, but as both he and Alec have been playing it when they can, they had a chat about what’s working and not working in their experiences so far. Does the transforming, deathdealing Batmobile open up or limit the Batman simulation? Could the wonky voice-acting be deliberate? Can a mere human really hope to master all those combos? All these things and more are dicussed, but one thing that isn’t is the kerfuffle about performance problems in the PC version of the game. We wrote plenty about that yesterday, so wanted to concentrate on the game itself for this particular piece.

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