Much as I enjoyed Spellcaster University, I was surprised it was so successful. Its dependency on randomly assigning you buildings differentiated it from the kind of full management game I'd expected, and which I assumed most people would want.
Happily, I was wrong: it did fine. Happilyer still, Mind Over Magic is here (though in early access) to provide a somewhat more traditional design, and it's already compelling enough to turn my quick test into a seven hour delve.
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