I think fighting skeletons might be one of the most fundamental joys of video games. The more implausible its ambulation seems, the better, but I'm happy as long it clatters to the floor as a collection of distinct physics objects once I'm done.
Dungeonborne seems likely to satisfy. It's a "PvPvE extraction dungeon crawler" about delving deep below a dark fantasy world with friends, hitting skeletons and monsters with swords, and then leaving with their loot - or venturing further and risking it all.
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