This year's Game Awards ceremony garnered a lot of justified criticism for the way it rushed winning developers off stage in favour of adverts, rambling conversations with Hideo Kojima, and celebrity cameos from the likes of Timothée Chalamet.
Obsidian's Josh Sawyer was right when he called it an "embarrassing indictment of a segment of the industry desperate for validation via star power". Yet I still can't help but also see the Game Awards as something else: a sign of progress. That's because I remember the Spike Video Game Awards from 2007, which remains the nadir of both the games industry specifically and popular culture in general.
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