Dungeon Keeper is a stone cold, never-bettered classic of the management genre, no matter how many other games try to mimic its devilish setting and moreish progression. The only issue is that the 1997 original is a little ugly and constrained by modern standards.
Enter KeeperFx, a long-running open source project to make the original Dungeon Keeper run at higher resolutions, with widescreen support, improved AI, online multiplayer, modern controls and user-made levels. After fifteen years of on-off development, it just hit 1.0.
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