It’s well documented that creativity can help quell the waves of stormy mental health seas. Hours of documentaries chronicle how artists expressed their struggles through brushstrokes, or how an actor agonised over creating an accurate character to counterbalance their imposter syndrome or anxiety. It’s unlikely many creatives have found “refuge” in a 27 year old retro game engine - but that’s exactly how Dan Douglas talks about his sprawling mod for Duke Nukem 3D.
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