How To Say Goodbye starts with someone dying. It’s not shocking or distressing; quite the opposite. The person died in a hospital bed surrounded by their closest friends and family, and after they've passed on the group begins to share stories and memories from when they were alive. Death isn’t always this calm and it isn’t always this peaceful, but on rare occasions it can be.
This is how developers Florian Veltman and Baptiste Portefaix have approached death in How To Say Goodbye, a cosy game that explores the topic with kindness and sensitivity. With its paper doll illustrations and pastel colour palette, it kinda feels like a children's pop-up book that teaches kids about grief. It’s not overly sweet or patronising, just a gentle game about a group of ghosts who discover how to mourn, how to accept their own death, and how to move on.
from Rock, Paper, Shotgun https://ift.tt/Wkd1KQ8
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