It’s been a little over a month since I got my WASD-calloused fingers on the Steam Deck, Valve’s ambitious and mostly successful attempt at a portable gaming PC. In that time I’ve taken it on day trips, chatted to Gabe Newell and the Valve dev team about it, and been laughed at in a pub for inverting the Y axis on it. And all the while, the Steam Deck itself has been getting better - considerably so.
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