GPU-based upscaling has proven to be one of the most useful additions to gaming PC tech in years. Big performance improvements in exchange for only a minor drop in visual quality, if any at all? Yes please and thank you. Nvidia’s DLSS has established itself as the gold standard of upscalers, outperforming AMD’s FidelityFX Super Resolution (FSR), but the Radeon makers are now readying two new offerings: FSR 2.0 and Radeon Super Resolution (RSR).
FSR 2.0 looks to be a straight upgrade on the current 1.0 version, promising sharper picture quality with “optimised anti-aliasing” to better compete with the built-in, AI-assisted edge smoothing of DLSS. It will still need to be implemented in games by their developers, though – unlike RSR, which aims to work with just about any game by applying its upscaling algorithm at the GPU driver level.
from Rock, Paper, Shotgun https://ift.tt/TW9xDVU
via ifttt
Keine Kommentare:
Kommentar veröffentlichen