Donnerstag, 18. November 2021

Undungeon review: problems with the basics get in the way of a bizarre and beautiful world

Undungeon is a peculiar action RPG set at the end of the universe, in which you play an immortal herald called Void who has been pieced together by God themselves using a primordial stew of hot organs, conscious essence and wet rib cages. Something very complicated has happened to reality, and you’re here to fix it with your swooshing Freddy Kreuger claws and clever dialogue choices.

I’m still not entirely sure what Undungeon is about. The characters, a cast of hovering orbs, corrupted flesh angels and crystal beings, repeatedly try to explain what’s going on, but it never quite sinks in. Collapsing dimensions are causing no end of trouble, that’s pretty clear, shattering into an infinite number of spinning shards that rain like an exotic meteor shower over a scorched wasteland inhabited by nomadic technomancers and acid-spitting scorpions. You’re sent down to the dusty mortal plane to plug everything back in again and reset the multiverse, like an interdimensional BT engineer.

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