Within 60 seconds I was dead and laughing. Halo Infinite's multiplayer is a finely tuned mechanism for delivering explosions and dopamine. Developers 343 Industries did whatever the opposite of a jumpscare is this week, delighting deathmatch dilly-dalliers with a surprise release of their classical arena shooter. It's a beta, they insist. But we all know it's the proper game because they've had their betas already (excuse me, "flights").
Also, look, this thing is impeccable. Clean, powerful shots trace across immaculate skyboxes, straight into the shining dome of your armoured clunkperson, with a frightening thud that is satisfying even in death. There are problems, of course, but most reside outside the actual shootouts, which are frenetic, zappy confrontations longtime Halo players will savour.
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