Montag, 26. Juli 2021

HighFleet review: a brilliant strategy game buried under frustrations

Nate is excited about HighFleet. Graham was excited about HighFleet before he became head vampire, or whatever. I was excited about HighFleet. HighFleet is exciting. It is also very frustrating.

We're at the point where we need a good shorthand for games built around a diagetic interface. HighFleet's puts you in the sky-shoes of an admiral poring over an electronic map display ringed by analogue radar-tuning dials, chunky buttons, a dangling telephone receiver like your gran's, and a big level to pull when it's time to land. But there's a weird divide going on.

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