Nightdive’s remaster of Westwood’s great Blade Runner adventure game will not launch this year after all. Turns out, reverse-engineering a game to rebuild it in a whole new engine without access to the original assets is a bit of work. I still don’t see why they’re putting this much effort into it when a perfectly fine version is available on GOG, running in ScummVM. Especially when the first bit Nightdive that showed, an update version of the opening cutscene, looked worse than the original.
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