is a dungeon crawling game about people rummaging through crumbling old space wreckage for loot, and getting into fights resolved by playing cards in a JRPG-style fight between two sets of gits. There’s a sort-of-deck-building mechanic where your set of cards is determined by what gear you have, and people either tend to really like that, or really not like it. Mostly though, people like to argue about whether it’s anything like Darkest Dungeon or not, despite having a similarly Mike Mignola-esque art style.
I got it when it launched in 2018, and I liked it for precisely 10 hours of play – I thought the visuals and the music were superb, but it felt a little empty on day one for my liking. Nevertheless, after two years of regular updates, I have returned to it, and it’s lovely. It might only be 10 hours’ worth of lovely this time, too, before the core appeal fades, but then it will have been 20 hours, which is almost a full day, innit.
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