It’s been just over a week since GDC announced that it would postpone its annual conference until “summer” of this year due to Coronavirus fears. I live in Los Angeles, where city officials have just declared a “health emergency,” and work at a university full of grubby-handed students. I understand the global reach of the pandemic panic. Many developers were caught off guard by GDC’s cancellation, even with the mounting number of big names pulling out of the conference. These studios and developers will be feeling the fallout of the postponement well into its summer reprise. Independent developers who operate without the security net of a big publisher, however, have been disproportionately affected.
Many relief funds have cropped up in an attempt to mitigate the sunk-costs of nonrefundable flights, hotel rooms, and ticket costs. Flights, hotels, and tickets aren’t the only costs lost, however. Exposure doesn’t pay the bills, but it sure does some good work for getting there. In an effort to help lift up some independent devs, here’s a small handful of games from those who have been affected by GDC’s cancellation.
from Rock, Paper, Shotgun https://ift.tt/2vLUKdi
via ifttt
Keine Kommentare:
Kommentar veröffentlichen