For a few years, VR seemed like a peripheral, literally and figuratively. Now that Half-Life: Alyx is front and center in our minds, folks are collectively adjusting to getting their heads around the biggest VR release—what—ever? In Alyx’s first update, Valve have now added a new way to control turning your head, which is apparently more tricky than you’d imagine.
from Rock, Paper, Shotgun https://ift.tt/2QLvMSO
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