There’s no denying that Luna: The Shadow Dust is exceptionally easy on the eyes. It’s a sumptuous point and click puzzler that sees you move from one lovingly hand-drawn room to the next, as you work your way up a strange and mysterious tower. You’re never explicitly sure why you’re heading skyward, since the game prides itself on its wordless storytelling. Instead of bombarding you with dozens of text boxes, it conveys its narrative through ancient-looking murals adorning the tower walls, and occasionally through the puzzles themselves. It works to an extent, but I’d say that most of the game’s pull comes from simply wanting to know what gorgeous-looking delight awaits through the next door. And without the ability to retrace your steps at any point, the only way, as they say, is up.
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