The most dangerous ideas are the ones so compelling, nobody wants to admit they’re bad. Also the atom bomb was pretty nasty, but that’s a bit out of a weekly RPG column. Instead, let’s pick one of the chocolate teapots that people keep mistaking for the Holy Grail – the idea that RPGs can hope to offer anything close to a classic DM experience. It’s a terrible idea. It’s not going to work. Stop wasting everybody’s time.
from Rock, Paper, Shotgun http://ift.tt/1WdpY2B
via ifttt
Keine Kommentare:
Kommentar veröffentlichen