Donnerstag, 1. September 2022

Project Code Name M, the mysterious new game from the Fata Morgana devs, shows a different side of Tokyo

Stories always came first for the team at NOVECT. The critical and commercial success of The House In Fata Morgana surprised many upon the title’s international release, including the developers themselves. Headlines were made when the game shot temporarily to the spot of most critically-acclaimed game of all time on Metacritic, despite being still relatively under the radar beforehand. Fata Morgana first released to the public in Japan in 2012, and gained a cult following before its eventual successful international release. The reason for it's acclaim? Storytelling. Every single review praised Fata Morgana's surprising and enthralling twists and turns as what made this visual novel a must-play title, even for non-fans of the genre.

At the time development started, NOVECT were less a development studio, and more of a group of univeristy friends with minimal coding experience but a love for telling stories; a hobby project run by friends on the side of university and normal jobs inside and out of the games industry, only becoming a fully-fledged studio later down the line. Fast forward to today, NOVECT are a firmly-established indie developer with games and multimedia adaptations of their work under their belt, and new project still mysteriously known as "Project Code Name 'M'" now in the works. Originally starting development in 2019 and announced earlier this year, Project M had its first public demo at this month’s Bitsummit indie gaming showcasing in Kyoto.

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