Looking at signs in open-world catventure Stray makes me think I’m due for an eye-test. The code language in the game appears a lot like something that should be legible, but it’s not. At least, not straight away anyway. Luckily, these things don’t ever stay cryptic for long. HalfGlassGaming’s Josh Wirtanen has proffered a handy guide to how to read the chapter titles, signs and music sheets, with help from the growing Stray community.
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