Freitag, 8. April 2022

ORX’s compelling mix of deckbuilding and tower defence is 100% my jam

Medieval city builders that pit you against enormous waves of enemies are clearly having a bit of a moment right now. In the last few months alone, we’ve endured the cursed nights of Age Of Darkness: Final Stand, called down sky lasers on the hordes of Diplomacy Is Not An Option, and now we’ve got ORX, a dark fantasy tower defence game that blows all of them out of their ditch water moats with its compelling mix of deckbuilding and real-time strategy. It’s not out in full just yet, but its demo got a substantial update this week, adding more levels and a bunch of game-changing cards to the mix that are well worth making a return trip for if you’ve only ever played the original half-hour version from 2020. I’ve lost several evenings to it already, and lemme tall ya, RTS turtlers have never had it so good.

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