Whenever a new Life Is Strange game comes out I sometimes wonder how my life would manifest as an ironic and metaphorical super power. I usually stop quite quickly, because I have a feeling the answer would be somewhat disappointing. In the first game, Max Caulfield discovered she could rewind time or travel back to the past via photographs. In Life Is Strange 2, we shaped the outlook of young Daniel Diaz and how he used his somewhat fraught telekinetic powers. Now, in Life Is Strange: True Colors, we step into the shoes of Alex Chen, who can step into the hearts and minds of others.
Alex is a 21-year-old product of the foster system who can feel, manipulate or even absorb the intense emotions of those around her. We join Alex just as she steps off the bus into a remote Colorado mining town called Haven Springs to start a new life with her brother Gabe. Things - as they typically do during weddings in soap operas, the opening ten minutes of a hospital drama, or the end of the first chapter of a Life Is Strange game - go terribly wrong. What follows is simultaneously my most and least favourite Life Is Strange game.
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