A shortcut for long-gone mech shooter Hawken sits on my desktop. It’s not the real deal, of course. Hawken went offline early last year. What I have, stitched together from salvaged code and networking wizardry, is an abomination. A corpse of a game forced back into life by players who can’t let it go. It’ll never be alive, but that’s not going to stop us from trying.
No Players Online, a pay-what-you-want horror game on Itch from developers Adam Pype and Viktor Kraus, wonders if there’s something deeply wrong with keeping a dead game running.
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