
Rain, rain, go away, come again once you’ve got a new assortment of tools I can murder monsters with. Oh, hello Risk Of Rain 2. What’ve you got there? The Skills 2.0 update, introducing a loadout system that lets you configure each character’s skills at the start of each run, a new survivor with a grappling hook, plus new monsters, bosses and items?
None of that fixes my main problem with the 3D roguelike, but as the ancient proverb goes, a grappling hook is a balm for all wounds.
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