Mittwoch, 14. August 2019

Terry Cavanagh on why he believes Dicey Dungeons is his best game yet

Terry Cavanagh is known for making difficult games, including the likes of Super Hexagon and VVVVVV, two tough-as-nails gauntlets that challenge digital dexterity and reaction speeds. They’re crucibles where the sting of failure is treated by the balm of an instant restart. They’re not, notably, deckbuilding roguelikes that revolve around dice manipulation. That would describe Dicey Dungeons, Cavangh’s latest and (according to him) greatest game.

Back at GDC in March, I got the chance to ask him about it. “People hate dice and randomness,” I said. “Why did you make a game about dice and randomness?”

(more…)



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