
Final turn! The big-boned diva warbles in precisely sixty seconds’ time. Can the peacekeepers’ rearguard – a rearguard without anti-tank munitions of any kind – survive another minute of MG abuse and high-velocity HE? Let’s find out.
(Quitting Qatab is an open-to-all game of Combat Mission: Shock Force 2 in which NATO forces are orchestrated by commenters while Qatabi units are computer controlled. Each daily turn covers one minute of action. For a scenario outline and summaries of earlier turns, click here) (more…)
from Rock, Paper, Shotgun https://ift.tt/2HlIYcn
via ifttt
Keine Kommentare:
Kommentar veröffentlichen