“It brings this idea that you are doing something similar to cooking, but at the same time isn’t that at all.”
Enric Llagostera wants to do something unusual for a game about cooking: to make it discomforting. Drawing from his experiences as a Brazilian migrant in Canada, he wanted to simulate the feelings of confusion and tension of the immigration process by disorienting the player. To do that, he would use food, and a very unusual controller.
from Rock, Paper, Shotgun https://ift.tt/2MQYZuf
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