One day I suspect we’ll hear the story behind why Avalanche’s Generation Zero feels like being served a pizza that’s all beautifully crisp sourdough base but no sauce whatsoever. It’s a bemusing, hollow misfire as a shooter, barely-there as a story, and its appealing rural Scandi landscapes mask entirely interchangeable interiors that would make an unflattering Ikea stereotype tumble from the lips of even the most old-chestnut-avoidant of commentators.
It is bobbins. But it didn’t have to be. Moreover, viewed from a certain angle, played a certain way, maybe it still doesn’t have to be. This first-person shooter could be redeemed – but it would need to lose the first-person shooting.
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