There’s a twist in the tale of the today’s latest Nvidia driver, as it finally adds support for FreeSync monitors. For years now, there’s been a GeForce tax if you wanted a screen with Nvidia’s brand of adaptive sync – that is, the one that can adjust its refresh rate, and therefore in-game frame rate, with wild abandon, and more importantly without that icky screen-tearing effect or harsh frame rate step-down of V-sync – and Nvidia G-Sync screens have traditionally cost far more than the open source, AMD-supported FreeSync standard.
That changes today, with the latest GeForce driver officially ushering in support for adaptive sync on 12 FreeSync monitors, but more importantly the option to give it a go on any FreeSync screen on the basis that it may or may not work, or indeed be very good. On mine, it does. You can touch me if you want to.
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from Rock, Paper, Shotgun http://bit.ly/2AMCCiy
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