
“Make something that makes something”, goes the tagline for Procjam. It’s an annual game(ish) jam that invites designers to come up with a procedurally generated something – but those projects aren’t the only wonders it spawns.
Every year also sees a new edition of Seeds, a companion zine where participants are invited to explain what they’ve done. It’s also open to essays on any AI-related topic, and 2018’s crop was strong.
from Rock, Paper, Shotgun http://bit.ly/2T1thdP
via ifttt
Keine Kommentare:
Kommentar veröffentlichen