Hallo again! I feel like I’ve just got back from the weekend myself, having taken some time off work for various Festival things, and here we go straight into another weekend. One of my favourite experiences of the past few days was watching a performer move so very very slowly for three hours, with every twitch, flicker of her eyes, and movement so painfully visible (and I mean painful – got me right in the heart and couldn’t help but cry, even before she got the snails out). And yet I’m instantly bored if any movement in a video game takes more than three seconds. Without the natural richness and nuance of the real world, the simulation of games falls apart as it slows down. Some clever games use that cleverly but it’s tricky to have a medium which pushes a particular pacing. Anyway!
What are you playing this weekend? Here’s what we’re clicking on!
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