Donnerstag, 16. August 2018

The Fallout Tactics-inspired Dustwind blasts out of early access

I’ve always thought that Fallout Tactics got an unfairly bad rap. Yes, it had its balance and structure issues, but it had an interesting combat engine. I’d like to think that Dustwind‘s developers agree, as their game bears more than a passing resemblance. Fraser Brown took a look at it while it was in early access, and found an intriguing web of systems, sadly under-populated. With the release of the full version yesterday that seems less of an issue, as it now includes solo squad command (real-time with pause style) and a bevy of co-op modes, user-made solo missions and bots.

(more…)



from Rock, Paper, Shotgun https://ift.tt/2BhiurP
via ifttt

Keine Kommentare:

Kommentar veröffentlichen