The nature of some games just can’t be conveyed by a single screenshot. HellScreen above is a perfect example. Unless you know that you’re looking at a Doom-style FPS using an imposing and intense two-colour palette and providing the player with a rear-view window for situational awareness, you’d probably just think your were looking at a wall of mechanical noise, instead of a man battling a robo-squid.
This makes HellScreen a bit of a hard sell, but I do hope that you’ll all take a look at the Kickstarter trailer for the game within.
from Rock, Paper, Shotgun http://ift.tt/2Fas8Oj
via ifttt
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